Thread: AI scripts
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Old 11-15-2002, 09:08 AM   #29
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
Quote:
Originally posted by andrewas:
Minutes? And your worried?
If you ever start compiling somthing non-trivial (IE scripts are trivial in the sense that they are not optimised, and are handled in a single pass) then hours are standard.
Or anything in 3d. A c-strike map I once worked on (never released, HDD died and I just coudnt face restarting) was taking up to 72 hours to compile. Yes, thats 3 days.
And that was with a 450Mhz.
I know how long 3D FPS maps take to compile. I have heard the stories of Quake maps taking weeks to compile. Oh well... it is a good excuse to take a break.
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