Thread: AI scripts
View Single Post
Old 11-15-2002, 08:30 AM   #21
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
Quote:
Originally posted by Alson:
Dundee, check out Weimer's link.
IIRC, GB's scripts handle Projected Images.
They can be the only source of information you need. [img]smile.gif[/img]
Hmmmm... but it is handled not through the NPC AI Script, but a general game script that goes into the game override directory. Oh well, it should be fun just going through the AI script.
Dundee Slaytern is offline   Reply With Quote