Quote:
Originally posted by Mahlennacht:
Doesn't the game scale its difficulty according to the state of your party, so that you always have a chance when fighting "mandatory" enemies? [img]graemlins/1ponder.gif[/img]
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The game adjusts the difficulty to the Player's average level in
some fight, but the majority of the fights are always the same.
If the difficulty was
always scaled, the game would be pretty linear, and thus, boring, don't you think?
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