You would be one of only two people I know prefer Hindo to Fury. Presumably you're talking about Hindo +4, which is only available for the last two stages in the game (you get Hindo's Hand in the Abazigal Dungeon, so you have Sendai, Balthazar, Watcher's Keep and The End in which to enjoy it).
The Magic Resistance bonus can be very nice, but the big kicker is the built-in death ward. The problem here is that most people play with parties and most parties have a cleric, so getting death ward is not a big deal. If you are playing a solo F/T or F/M or T/M, you don't really need death ward: by that time in ToB your level is so high that you can do all of the tricks a normal high level mage can, so you won't really get scratched. A solo fighter, however, might find Hindo to be quite useful.
Sanchu looks strong but is mostly defensive. I'd rather have Fury stunning something than deal a bit of extra acid damage.
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