Uss your dm sucks. When I first started playing D&D ( back in the late 70's lol) my dm was a dice roller freak. Meaning whatever the dice said was what happened. My main character was a cleric with the worst stats ever played! I was allowed as many henchman as my charisma allowed (at first level lol) and my magic user had a Staff of Wizardry at 2nd level because thats what the dice rolled as treasure! Little good it did me because he thought using spells to kill was cheesy experience and only awarded experince for an actual physical kill. So it was ok to use a sleep spell and have a magic user kill them, but using fireball was cheesy LOL My 5th level(Deck of Many things exp) cleric & party(mostly 2nd level) soon met thier end when he send me to the Steading of the Hill Giants module (for levels 7-9 I think). That was all she wrote, I broke the staff of wizardry in the main hall as my last act of defiance [img]smile.gif[/img] I then rolled up a monk, made it to 2nd level and random encountered a fire giant. I think you can guess the results!
After that I finally got my own books and found out what an idiot I was playing with, but unfortunatly I had moved to another state and couldnt set him straight. Your dm is the same type of idiot I was playing with, get your own books and dm a bit. Then you'll know and can at least ask him what the hell he is doing throwing a dragon at a low level party. Its been a long time but if I was dm'ing that dragon would have EASILY wiped out everyone and thats not much fun if your a low level party with no real chance. Good luck uss!
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