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Old 11-03-2002, 11:54 PM   #4
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
Level 12 be a low level to do the Planar Prison. I usually go there when I am level 15. Tradesmeet should be the first major subquest a solo Sorcerer does, as it will accelerate his levelling up with little to no resistance.

This is then followed by De'Arnise Keep, where you can kick the Trolls around using the Web + Spider Spawn combo.

Of course, prior to these quests, you should have settled the following mini-quests. Circus Tent, Mencar Pebblecrusher, The Paladin & the Orphan, The Ghost Child & his Teddy-Bear, Uncle Lester, Graverobbers, Copper Coronet, Lilarcor, Slaver Ship, Docks District Pirates, Mimic Blood in Umar Hills, Swords & Ale for the Boys, Investigating Merella's Cabin, etc... This is just a small sample of easy quests that you do to get to the crucial level 15. The point where you can stop skulking around, and actually start to fight the Cowled Wizards and then some.

A Sorcerer's turning points are at level,...

08: Stoneskins
09: Web + Spider Spawn
12: Death Spell
14: Project Image
15: Animate Dead:Skeleton Warriors + Mordenkainen's Sword
18: Time Stop + Improved Alacrity + Ruby Ray of Reversal
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