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Old 06-23-2002, 06:28 AM   #4
Neb
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Join Date: May 17, 2001
Location: .
Age: 39
Posts: 8,802
PlaneScape: Torment wasn't entirely Good vs Evil

The main villain had an understandable motivation that wasn't as much evil as just not really caring. He didn't want the main character to feel pain, but it was necessary.

Plus, it could be a battle of Evil vs Evil. Or Neutral vs Evil. You could play something besides Good.

Same thing in Fallout 2. You could choose to just say: "f*ck it" to the main quest and let everyone die while you got rich, perhaps as a slaver, or something else.

There are quite a few games that are more a sort of Evil vs Evil. Everyone is equally unscrupulous and uncaring about those in their way.
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