What determines the spells that clerics get to choose from? Is it their alignment?
I'm gonna start a Fighter->Cleric and I want to make sure to get a few spells (Armor of Faith, Ironskins, Draw Upon Holy Might, Free Action, Chaotic Commands, Sanctuary, Silence 15', Animate Dead, Protection from Evil 10', True Seeing, Fire Elemental, Finger of Death, Gate)
Is there some resource where I can find the Priest Spell Selection by Alignment?
Also, is there some place where I can find the Innate Abilities Selection by Alignment (I wanna get Horror - great fun for large, low level groups)
__________________
Beef<br /><br />=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<br />We are all born with both gifts & shortcomings.<br />The smart people are the ones that learn to use their gifts.<br />The happy people are the ones that learn to accept their shortcomings.
|