60,000 Exp? I got far more than that. Here we go.
Okay, here comes an insane list of stuff that nobody will bother to remember.

The good thing about Jon Irenicus' Dungeon( JID) is that most of the items are fixed and so is the experience. Only the Goblins give random loot, while the Mephit Portal can mean more experience. For the Mephit Portal case, I will only assume that four Mephits were killed.
The following list is what I experienced just now, so the gold amount and the random loot will vary from game to game. I recommend that for each unenchanted weapon, the player can get up to a maximum of six of them, depending on how many are in JID in the first place. Unenchanted ammuniton, I left out because I believe it can be taken for granted( 40 each will be enough).
1210 Gold Pieces
Weapons:
- (04)Arrow +1
- (05)Arrow of Biting
- (03)Bastard Sword
- (01)Bastard Sword +1
- (37)Battle Axe
- (14)Bolt +1
- (06)Bullet +1
- (01)Club
- (19)Composite Long Bow
- (02)Dagger
- (01)Dagger +1
- (30)Dart
- (02)Flail
- (02)Halberd
- (01)Heavy Crossbow
- (01)Katana
- (02)Mace
- (03)Quarterstaff
- (01)Quarterstaff +1
- (07)Light Crossbow
- (05)Long Sword
- (01)Long Sword +1
- (01)Morning Star
- (03)Scimitar
- (04)Short Bow
- (06)Short Sword
- (07)Sling
- (02)Spear
- (05)Throwing Axe
- (20)Throwing Dagger
- (02)Two Handed Sword
- (04)War Hammer
Armour:- (01)Bracers of Defense AC 8
- (05)Buckler
- (04)Chain Mail Armor
- (01)Girdle of Bluntness
- (03)Helmet
- (01)Helm of Balduran
- (01)Helm of Infravision
- (12)Leather Armor
- (01)Mail of the Dead +2
- (06)Medium Shield
- (02)Small Shield
- (03)Splint Mail
- (01)Studded Leather Armor
Jewellary And Gems:- (01)Black Opal
- (01)Gold Ring
- (01)Metaspell Influence Amulet
- (01)Pearl Necklace( aka 300 gold pieces)
- (01)Sphene Gem
Mages and Bards should take note of this scroll list, so that they can select spells in the beginning properly, and maximise their experience gains from scribing scrolls. The scrolls in this list are always present in JID.
Scrolls:
- (01)Armor
- (01)Blindness
- (01)Blur
- (01)Burning Hands
- (01)Charm Person
- (01)Chromatic Orb
- (01)Clairvoyance
- (01)Color Spray
- (01)Conjure Air Elemental
- (01)Dire Charm
- (01)Dispel Magic
- (02)Fireball
- (01)Flame Arrow
- (01)Grease
- (01)Hold Person
- (01)Invisibility
- (01)Knock
- (01)Know Alignment
- (01)Larloch's Minor Drain
- (01)Monster Summoning I
- (01)Protection from Electricity( Green Scroll)
- (01)Vocalize
Other Items:- (01)Acorns
- (01)Agni Mani Necklace
- (04)Elixir of Health
- (03)Oil of Speed
- (01)Pommel Jewel of the Equalizer
- (17)Potion of Extra Healing
- (01)Potion of Firebreath
- (25)Potion of Healing
- (01)Potion of Master Thievery
- (01)The Six Wands, one charge each
Random Loot From Goblins:- (02)Andar Gem
- (01)Armor scroll
- (01)Burning Hands scroll
- (01)Friends scroll
- (03)Identify scroll
- (01)Jasper Gem
- (01)Mislead scroll
- (01)Protection from Normal Weapons scroll
- (02)Sunstone Gem
Total Experience Gained = 135372
Note that if you are evil and choose to kill the 3 Dyrads, you will gain an additional 2922 Xp and three of the following, Dagger, Antidote and Potion of Healing. This also means that you have just set up a hostile meeting with the Fairy Queen.
[ 10-06-2002, 01:45 PM: Message edited by: Dundee Slaytern ]