ToB Spoiler
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My Cavalier started off with 2* in the following,
1) Two-Handed Sword
2) Axe
3) Two-Handed Weapon Style
By the time he reached level 34, he had specialised in the following as well,
4) Warhammer
5) Sword and Shield Style
6) Bastard Sword
7) Long Sword( on hindsight, Flail would have been better)
8) Mace( proficient only)
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- The reason for Two-Handed Swords is because in the beginning, enemies are not really dangerous so you can afford to go for damage and greater range. You will get the Sword of Chaos +2 from Jon Irenicus' Dungeon and it will serve you well until you do the Copper Coronet Sewers and obtain Lilarcor +3. Lilarcor will be your main weapon until you slay Firkragg and gain the powers of Carsomyr +5. Come ToB, you will also get to use the Sword of Grief +5, a very powerful sword.
In SoA, using Two-Handed Swords will be very common as not much will pose a threat to you. In ToB however, a shield will help prevent untimely deaths and Two-Handed Swords are best used for boss fights where the boss practically ignores your AC.
- Axes are wanted because it is the only reliable range weapon a Cavalier can use. Azuredge +3 is an excellent Undead killer in the beginning and in ToB, you can buy the K'loragath +4.
- Two-Handed Weapon Style means faster swings, more critical hits and more damage. Important when you want to kill the target as fast as possible.
- Crom Faeyr +5 for bashing open locks in ToB and dealing with pesky Golems.
- For better AC versus ranged attackers while you deal with the melee guys.
- For the Paladin-Only Bastard Sword in Watcher's Keep. It can be upgraded to become a +5 enchanted sword of butt-kicking goodness.
- Flails will be better because of the Defender of Easthaven +3 and Flail of Ages +5.
- Mace of Disruption +2, for all your really mean Undead killing.
Heh, heh, play your cards well and the only time you will need to drink health potions is during boss fights.