View Single Post
Old 09-25-2002, 02:13 PM   #5
Terl
Dungeon Master
 

Join Date: August 22, 2002
Location: Bedford MA.
Age: 61
Posts: 54
Trap disarming is where I disagree with the game design. Hordes of monsters can run back and forth over these traps and not set them off, unless they are ones you set specifically for them. Also, creatures you summon will not set them off. Why is that?
So much for summon minesweeper.
I haven't tried to gate in a sweeper, or use a similacrum as one, but I think the result will be the same.
Terl is offline   Reply With Quote