Great guide Six, just one thing...
Can you provide a link back to your home page. I set your page of links as a bookmark... pain in the behind to have to go search for the home page, or go find a post by you for the link.
Oh, BTW something else you should add to your 'things this game teaches you that you never knew' section (the one where you discover that a halberd is the same size as an emerald). You can also carry as many gold pieces around with you as you like. really, where are 6 people gonna fit over 200,000 gold coins? they must weigh a tonne... and they are carrying them ALL.
Anyway, great site, spoiler free... which is both good and bad. Spoil me on these two points, i dont remember them (yes i have finished the game, so its ok to spoil me)
1. "If you explore the Western Tunnels, you may find a statue. Examine it, and read the inscription, "Place an animal sacrifice before the great Demogorgon to awaken his children from their long sleep." I fiddled around with this for ages until I found that the word "Place" was misleading: Items will not work."
2. "If you're in an area marked on your map as a "Bazaar," talk to people—3 of them are merchants. Annoyingly, they're not labeled "Merchant," so I missed them on my first game. Haven't they ever heard of advertising?"
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It deons\'t mttaer waht oredr the ltteers in a wrod are, it olny mtaetrs taht the frsit and lsat ltteer be croecrt. The rset can be a tatol mses and you can sitll raed it. The huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.
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