Quote:
Originally posted by Radek:
~~ As far as the additional spells are concerned, it depends on the play style. The "mages" among us will value them high. The "fighters" - and I am a "fighter" - will say that a high level mage has many spell slots for all spell levels and that plus one slot for some spell levels isn't so important so that we should sacrifice, for example, the +2 saving throws bonus.
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Not to appear aloof, but by your own admission, aren't you saying that "Mages" will use the Ring of Acuity because it benefits them more than the Ring of Gaxx? Besides, those without the spellcaster mentality usually do not use spellcasters to solo in the first place.
Quote:
Originally posted by TaSSaDaR:
I considered Ring Of Gaax to be better than Ring of Aculity because of: 1) i do not need much low-level spells, because they can not beat the power of Abu Dizzim's Horrid Wilting 2)what if someone casts a fireball at your location? SoM doesn't protect you from that (CoM does but what about confusion??) You'll need high saving throws to survive, and a regeneration rate to quickly regain lost HPs... My solist's mage's choice is Ring Of Gaxx along with the Ring Of Wizardry.
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Abi-Dalzim is a level 8 spell, and even though you are soloing, it will take some time before you are able to cast it. Then there is the issue of casting time. With ToB, I can cast all my level 1-6 spells in the time it takes to cast 1 Abi-Dalzim's Horrid Wilting( 4 if you count Chain Contingencies).
Staff of Magi will protect you from Fireball because invisibilty means the enemy Mage cannot target you, and do not forget that the SoM has an 8 hour Spell Trap. I have Stoneskins and Spell Trap activated 24/7. Oh, and Mirror Image protects you from Fireball as well, and it is a, you guess it! A level 2 spell.
I rarely lose Hp as a solo spellcaster, and I usually end up
selling health potions because I am not using them... the beginning can be tough, but once I hit level 12, I tend to stop drinking health potions( and I doubt you will want to fight Kangaxx or enter Chapter 4 before you hit level 12).
Savings throws are nice, but you will get good saving throws even without the Ring of Gaxx. If you are fighting a lot of confusion-casting opponents, use Skeleton Warriors to take the hit since they will not be affected, or send in one summon for them to waste their spells on it.
As a solo spellcaster, it is not advisable to adopt the gung-ho attitude of a melee character as you are not one. You are a spellcaster, and your spells will serve you well if you learn to use them well. Spell tactics and general game tactics are very handy.
On a side note, I do not use the Cloak of Mirroring, but the Cloak of Protection +2. This may come as a surprise, but I find the CoM utterly useless for my spellcasters because they have the SoM... ...
Spells are power, spells are key.
Learn to use them well my friend,
and watch your enemies flee.
Well actually they are usually burnt/melted/petrified/imprisoned/impaled/etc... but that is just a 'minor' detail.
[ 09-20-2002, 07:30 AM: Message edited by: Dundee Slaytern ]