Help!
I am a level 3/2 half-elf fighter/mage, not that it makes much difference.
Got to Firewine Bridge the other night, got badly wounded by a party of "skelingtons" and needed to rest up to get some more healing spells back. I found that every time I needed to rest we were pounced upon by respawned enemies (usually low level nasties like kobolds and zombies which were easy to fire upon since they all used melee weapons). Every time! Even when I switched maps and went back to Gullykin - I got into the compound with everyone weary and down to about 3/4 HP each, and still when I rested I couldn't fend off the regenerations! At this point, I reluctantly called it a night; I have an auto-saved game but I was loath to save my party in such a point of weakness.
What I wanted to know is is this a bug or a fault with a random generator? It hasn't been like this at all since I've been playing the game, usually even in the middle of places like Ulcaster I can rest without much disturbance. It was rather disturbing and we were about a day's journey from Beregost.
I guess I've been playing too much so it needs a rest, but I am fearful of starting up again. I only really continued with my character Silke (she enjoyed hacking her namesake to pieces) because she killed Tarnesh with a lucky fluke, all my previous chas met their doom then. I don't want to have to start again, considering I've made it to chapter 3 without many problems en route.
This sounds v paranoid but I need some advice as to what to do if this happens again. Even when I reloaded from my save-game this happened, although admittedly I didn't quit back to Windows and reload the whole thing (the game crashes often enough as it is on my low-spec machine).
Cheers
"Silke"
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