Quote:
Originally posted by /)eathKiller:
quote: Originally posted by MILAMBER:
You don't think we can mimick a human being with a 3d programs yet? I beg to differ. Did you see Final Fantasy?
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Final Fantasy Took hundreds of man hours and hundreds of men, not just a single person, plus they still weren't realistic enough for my tastes -_-... they had to use motion capture for most of the movement anyway, besides Manga is still a popular 2D form to overlay onto 3D, AND NO i don't just Crop Copy and Paste, to be quite honest I stick the 2D ccharacter into the 3D world like 3D objects only they're flat, and by doing that, light affects them in the 3D plain [img]smile.gif[/img] it requires the use of Bryces "ADAM" tool which is in the top right corner, if used in unison with a 2D art tool, you can do, pretty much, anything
[/QUOTE]Believe me I know how to import 2d objects into bryce.
Of course final fantasy took forever to render. It is extremely high resolution video. I'm simply arguing that if you know how to use poser properly, you can make a very convincing person and set them in a realistic 3d environment. 2d objects in bryce are hardly affected by lighting when compared to a 3d object in bryce.
Have you ever used any other rendering proggies? Lightwave, 3ds Max?
Here are a few sigs I've done for people over the years. They are all 100% original.
If these kill you modem people, just let me know and I'll pull them.
[ 05-09-2002, 08:44 PM: Message edited by: MILAMBER ]
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\"The object of war is not to die for your country but to make the other bastard die for his.\"<br />-General George Patton (1885-1945)<br />

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