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Old 04-16-2002, 05:57 PM   #15
NihilisticCrusader
Elite Waterdeep Guard
 

Join Date: March 27, 2002
Location: South Florida
Age: 38
Posts: 29
The skeleton-rising-from-corpse thing is the whole reason people have that kind of attitude about D&D. You have to have something to kill. What else besides undead evil skeletons and zombies (liches, ghasts, specters...)? I can understand how people can consider it evil and everything, with all the spellcasting and wizards and demons, but once you actually get into it, you can see that all the lurking evilness is just the exterior. The real game is the variety of everything, and the incredible flexibility of the idea of D&D. The exterior is a necessary part though, because, after all, who would want to spend their game-time killing "good" enemies? And the whole magic/enchanted items system is one of the best parts of D&D. Again, it's more variety. A lot more, in this case.
D&D is not evil. Parts of it may seem evil, but that's not what the game is about.

Even looking from a neutral viewpoint, I don't think a 30-minute warm, fuzzy feeling is worth vomiting, hangovers, and smashing furniture. I don't know, maybe it's just me.
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When layer lies upon layer, webs of deception are spun inside one another, and you can no longer distinguish fact from fiction, reality is what you make of it.
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