I tend to operate better by responding to a specific issue, as compared to something as broad as the topic of general tips for Sorcerers. I will see what I can think of now.
Stoneskin and Mirror Image will be your bread and butter defence throughout the entire game. I chose some spiffy colours for my Sorcerers, but they all invariably turn out to be the same colour... gray. Stoneskin lasts for 12 hours, so I like to cast it before I rest, which means that I get a full rack of level 4 spells but still have Stoneskin on when I wake up.
It is a little known fact that Mirror Image helps to protect against area-of-effect(AoE) spells such as Cloudkill and Fireball. It does not grant immunity, but it reduces the chances that the real you is struck as opposed to an image. Mirror Image also helps when you have to open trapped doors/chests or walk over trapped floors.
Melf's Minute Meteors does not have a duration, and will last all the way until you either run out of meteors, or it gets dispelled away. Due to this, I like to cast them before I go to sleep as well.
When you are at a low level, Chromatic Orb will stun enemies. This is extremely useful as Sorcerers have lousy THACO, so you can pelt them to death with slings or Melf's Minute Meteors. This will also assist your summons if any, as stunned/held enemies are always automatic hits.
Until you begin to have a healthy supply of summons, save all those summoning scrolls. They will come in handy by helping you tank while you cast away.
During random encounters, cast Skull Trap on the Mage and walk away quickly after casting it. It should kill everybody save 1-2 thugs who will be badly injured and easily dispatched with some Magic Missiles.
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These are just some basics until you reach level 15. Once you hit level 15, it is time for advanced Sorcerer tips. If you still have any further questions, feel free to ask.
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