Dundee has mentioned that he knows only one person to complete the game as a solo avenger. I have taken the challenge and if you all wish I shall sum up the significant victories and defeats for you all here! If you don't wanna hear about it till I beat the game, just let me know. But here's the first installment!
::cue heroic music::
Here are her base stats.
Strength: 8
Dexterity: 7
Constitution: 16
Intelligence: 18
Wisdom: 18
Charisma: 15
Initial proficiencies in sword-and-shield style, scimitar, and sling.
Day one, three hours into the game. Mun time.
Day 18, hour 17. Spent most of game so far as a spider. Saved the circus and the slaves at the Copper Coronet. Freed the slaves from the Captain. Still wondering why they had so many children. Speculate that Jacko is involved somehow. When running into the trolls at the slaver compound, I notice that poison kills them. Vow not to exploit the bug and summon a Fire Elemental whenever trolls are incoming again. Cranked difficulty up to Insane due to easiness.
Glad that I can sell every scroll of magic I find. Already have enough money to save Imoen if I wanted to, and that's after I bought lots of equipment. Started the Mae'Var quest.
Stats after this installment:
Level 12, over ten thousand gold pieces.
Scimitar+1
Buckler
Leather Armor+3
Helm of Balduran
Girdle of Hill Giant Strength
Ring of Human Influence
Nymph Cloak
Scroll Case
Gem Bag
New proficiency: Quarterstaff
Ruminations: I am saddened that there is no way for me to pick pockets. I sat and stared at Ribald for five minutes, knowing he had that Ring of Regeneration that was calling to me, begging to be taken from him. In traditional DND, druids can have animal companions. I would give anything for a ferret or something like that to pick pockets and locks. Sadly, I don't have that. Summoned nymphs are actually pretty good in a fight.. but not as good as fire elementals.
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