Thread: Q on Planescape
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Old 01-20-2002, 08:23 PM   #16
Tobbin
Red Dragon
 

Join Date: March 1, 2001
Location: Holiday, FL
Age: 58
Posts: 1,507
quote:
Originally posted by fable:


It's also unneeded, because you get huge amounts of experience in battle that you otherwise wouldn't, if you go the INT/WIS/CHA route.

What annoys me is that so many people have typed P:T as a dull game without combat, because they ask this question, then roll up characters with high INT/WIS/CHA. They get non-combative options and choose 'em, and then they complain--where they *could* have played a really great battle-filled CRPG if they just chose the other route.

Oddly enough, the same people have no problem with creating massive brutes in Fallout 1/2 who get few options and less puzzle-solving experience.



I started off with everything all even. It really doesn't matter in the beginning. Mainly, it depends on which class you decide to specialize in. Also whether you want regenerative capabilities (if you get up to 25 in CON, you'll see what I mean - WOO HOO) Eventually, you will raise so many levels that you will have everything maxed out. If you plan to run a mage though, I would recommend pushing those int/wis stats as 1 of the NPC's you talk to will need you to have them to give you training. If you decide to play a fighter, you will need to push CON and STR. A thief just has to have DEX, but it doesn't hurt to have STR & CON. Don't worry about the numbers in the beginning though. It's not really a biggie. LadyZ is right saying that there are items in the game that will help push your skills too. It's kinda more fun when you really don't know what's going on as it kind of makes the game fresh. Who wants to be the BEST at everything anyways? I mean, you are immortal right? You die, you just get back up. LOL Some places, you gotta die to get to an important place anyways.
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