quote:
Originally posted by Talthyr Malkaviel:
Hello! So no-one here plays WQ, Necromunda or Blood Bowl?
They are truly great games, each on a par with Warhammer, just all different.
I play WQ with the Imperial Noble, I have an Undead team in Blood Bowl, a Scavvy gang in Necromunda, and a Rebel grot mob in Gorkamorka.
They are all excellent games, some of them much more playable than Warhammer. Gorkamorka especially, the continuity of between matches is amazing and you really build up character in the people in your army. More so than Necromunda due to the painboy mods you can make IMO. I once got a Morka mob to retirement stage in a local shop campaign. They really rocked... And I only had three vehicles with very few mods - all the points went in the troops who were practically god like due to experience. It still comes out now and again to laugh in the face of opposition.
Also, Lifetime, with reference to the skeletons... that was my point - it was an extremely bad idea. The idea had been to create an indestructable unit as with the Standard of Sheilding they had 3+ saves from missile fire (I was playing a combined force of Empire and High Elves so I expected a lot of fire power coming my way). This is combined with Raise Dead to resurrect the unlucky few who fail their saves to make the ultimate indestructable unit. However I had forgotten that all of that would mean they moved so slowly, Result:
A unit that cannot be destroyed, yet cannot reach the enemy. Very useful.