quote: Originally posted by MagiK:
Sir K [img]smile.gif[/img] I don't know for sure exactly what Z is shooting for but for a server (as opposed to a desk top system) You are going to want the biggest fastest Disks (possibly RAID) you can snag, You want LOADS and LOADS of memory, You also have to have a good backup solution so that you can back your info up, and if you really want to balance traffic you should have 2 or more interfaces to do I/O to the network, one of the things you really dont need to be top of the line is the graphics processor and monitor. Servers are not usualy displaying graphics to their own screens. Also in a server you should seriously think about multi-processor systems....a properly done servers is more expensive than something you would just use for single player games...usually [img]smile.gif[/img]
Heh, heh! I forgot about the SCSI factor. Twice the cost for half the storage! I also failed to take into account multi-processors. These things do add up and the price for server type hardware is a bit inflated. Too long putting PCs together. I kind of lost sight of the reality factor in server cost.
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