And all Thieves redistribute their skill points, too. There are now 6 categories: The old Find Traps, Open Locks, and Pick Pockets, and they added SET Traps. Stealth has been broken into Hide in Shadows and Move Silently, which I think is the way it is in pencil & paper D&D. You have to get 100% in BOTH of them if you want full Stealth, which I like, because in BGI, Stealth was just way too powerful; I can take out groups of bosses with just my Thief.
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