Thread: Weapon Ideas.
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Old 07-14-2002, 08:44 PM   #9
Willard
Fzoul Chembryl
 

Join Date: June 14, 2001
Location: Vermont
Age: 34
Posts: 1,752
Here's an overpowered one:

Club of Druidhood +5

This Club was created by mother nature herself, and gave it to the leader of the Shadowdale druid grove. Its power is immense, yet it only grants its power to those who devote themselves entirely to nature, so it can only be used by pure druids. Therefore dual and multi classes druids cannot use it. This was passed on for generations in the druid grove, but eventually a powerful being stole it. Who knows how many people have posessed it before it made its way to you.

Damage: 4d7+3
thac0: +5 bonus
Weight:3 pounds
Speed Factor:0

Equipped Abilities:
2 extra attacks per round
charisma and wisdom set to 25
+45% magic resistance
Summon 5 winter wolves once per day
Shapeshift Polar Bear, Mountain Lion, or Ankheg once per day
Chain Contingency once per day

Special Abilities (one charge)

Summon 5 animals to aid you for 8 hours, chosen randomly, and each time one of them dies within 5 turns of their summoning they will be replaced by another randomly chosen animal.

Lightning Blast: Blasts every target within a 100 foot radius with lightning (effects similar to the spell Call Lightning)

Force of nature: Either every enemy with a 100 foot radius is imprisoned within Mother Nature's bosom, they are engulfed in plant life which grip is impossible to break, or they will be hit with hundreds of falling stones and boulders (the caster and companions are not affected by any of these)

Earth Shape: 3 greater earth elementals will be called to your aid.

Rightious Balance: Any undead or unnatural creatures within a hundred foot radius must save vs. death at -2 or die instantly.
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