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Old 10-07-2001, 12:51 AM   #2
250
Horus - Egyptian Sky God
 

Join Date: March 4, 2001
Location: either CA or MO
Age: 43
Posts: 2,674
Quote:
Originally posted by SSJ4Sephiroth:
okay, earlier this week i posted a thread asking for help on a multi i'm working on. i have now done all those steps, reset it to a 450 cache, but i have a problem still. to test my new settings, i tried loading a game using the TCP/IP function just to see if it would work. it didnt, and it instead decided to lock up like the crappy, 56k-equipped WinME using hunk of scrap that it is! however, i installed the DirectX patch BEFORE i installed TotSC because it said not to if i hat TotSC installed... should i ignore this warning and just install it anyways? this is a bg1 multi, btw, if that makes any difference.

why 450 caches? I remember it is a universal law to use 300 cache size
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