Hello,
well, they are tough, but your characters can do a lot in a round. Get three tanks to focus on the wolves, ONE at a time. I had them pair-up with the beasties, and that took a long time to win! Look on the bright side, they don't cast spells (or missles weapons). However, you do! Summon a few friends, invisible your mages, haste and s-skin the fighters. Greater mailson, sphere of chaos, bless, chant, etc.
What you really want to do is to set things up in the classic configuration!! Spellcasters to the rear please, fighters prevent the foes from reaching them. Now, these spellcasters can heal your fighters (key!), hit the enemy with area effects (i.e., slow) and specific attacks (i.e., magic missle), and (as they should) fire missle weapons when they really have nothing else to do. Don't worry if you can't summon a Pit Fiend or a Palanetar, or use a 30th level fighter: just arrainge a set-up where the battle is conducted on a rather narrow, tight front try (using a hasted character) luring them into a good position. It was toughest for me when I faced them in the wide open area of the second to last western room, but much better in the hallway. At least you know what you're up against!
- Twilight
p.s. are shapechangers evil (think sunray, Bigby's, Equalizer, etc.)?????
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I\'m NOT stuck on level one again - I just enjoy circles....
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