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Old 05-30-2002, 11:12 AM   #13
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
Quote:
Originally posted by Gothmog, Lord of Balrogs:
The only real drawback is that Magic Missile completely cancels it, because each one of the missiles is calculated separately.
Hence Edwin must cast Shield beforehand. [img]smile.gif[/img] Shield is a level one spell that nullifies Magic Missile and lasts 5 turns( minutes). Protection from Magical Energy also nullifies Magic Missile( and Skull Trap, and Abi-Dalzim's Horrid Wilting), but it is a level six spell.
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