Ma'at - Goddess of Truth & Justice 
Join Date: January 9, 2002
Location: Mt. Gambier, Australia
Age: 37
Posts: 3,337
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Quote:
Originally posted by Sir Exxon:
That party sounds good. You have support in every important skill, though two Mages isnt really necessary, so I say dump Nalia for Keldorn. Cause then you'll get another good fighter, and a guy who also knows a few cleric-spells.
A good party, with other words. [img]smile.gif[/img]
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I personally think 2 mages together is a very good tactic... my FAVOURITE team is(Any Alignment, hehe I have the no break mod):
Me [Dual-weilding CF, and DakkonsZB, wearin Robe of Vecna &Amulet of power etc.](Elven F/M... chaotic Good mostly)
Minsc[Two-Handed swords](Sometimes I use Keldorn instead THEN: SPOILER-->Replaced by Sarevok in ToB)
Mazzy[Arrows]
Viconia[Crom & a sheild, before hand using a cool little mace from Thaxsilliya(freedom Reign Mod I think [img]tongue.gif[/img] )]
Edwin[Robe of Vecna(I import my elven F/M from previous game [img]tongue.gif[/img] )
& Jan[Firetooth [img]graemlins/evillaughter2.gif[/img] ]
Why did I write this? because I am bored... thats why, and also because 2 mages let off some SERIOUS fire-power..... just tryin to prove my point
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