One would think that if simply finding info on GURPS is difficult, it can't bee all that hot a commodity. I would definitely stick to D&D. Sure, there may be tons of rules but I have too things to point out. A) Rules are made for breaking and B) I haven't read a D&D sourcebook yet that doesn't remind you that they are guidelines only and, ultimately, the DM(GM) is GOD and what (s)he says is the final word in that game.
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