Thread: Cleric help
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Old 05-07-2002, 07:56 AM   #8
Gothmog, Lord of Balrogs
Elminster
 

Join Date: March 23, 2002
Location: Lynchburg, Virginia
Age: 40
Posts: 460
definitely mace and sling, then some extra points in flail or hammer. dual-class fighters can superspecialize even after they have dualed, so mace+++ sling+++ hammer++ flail++ s&s style+ should do it, by the end. not sure how many points you get if you dual at 10th, but you should get at least 7 for the fighter and 3 for the cleric. (even more with ToB)

Slings suck, but they are just about the only cleric-usable missile weapons, and you can use a shield with them.
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