Hardly a fair statement. While I grow tired of the GW vs. WoW stuff, it seems the assumptions just keep popping, so I am forced to shed some light. I don't know why people here seem to want to knock WoW so much, being that it's the most successful MMO in the world and all. It's not like it's EQ1.
The quests in GW all have arrows pointing exactly where to go. No matter what you have to do or where it is you just follow the green arrow. That doesn't exactly require alot of thinking. Even when you are searching for items on a quest, of course there is our friendly green arrow telling you where you will miraculously find said item, punctuated by a large green star when you get close. So much for using your brains and so much for any sense of adventure. It doesn't take a genius to realize you can just run past the randomly spawning monsters (which are usually the exact same type of creature again and again) and just run toward your "lost" treasure.
Atop this, much of what you see and may feel the need to praise in GW was taken from WoW. Blizzard implemented things that had never been seen in an MMO before and a while later GW would suddenly have it in. I noticed it myself because I was playing GW and WoW at the same time. There was an article I read that showed the timeline of features added into WoW and compared them to when they were put into GW. There is no argument and anyone who has played both WoW and GW knows this point is true.
The PvP in GW is basically is a mish-mash of buffing and debuffing, dispelling and recasting. That is the mechanic to it.
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Still I feel like a child when I look at the moon, maybe I grew up a little too soon...
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