Quote:
Originally posted by Kakero:
every computer ai in any strategy game can ignore the 'fog of war'.
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Theoretically, I agree, building an AI that ignores the fog-of-war is entirely possible and probably even easier than building a one that does not. However, I would not go as far as claim that every AI in every strategy game was built this way. While it is ultimately impossible to determine without examining the source code, I know from practice that the AI in Civilization 4 does not appear to behave as if it did not suffer from the fog-of-war.