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Old 05-03-2002, 06:03 AM   #22
Glorfindel
Ma'at - Goddess of Truth & Justice
 

Join Date: January 9, 2002
Location: Mt. Gambier, Australia
Age: 38
Posts: 3,337
Quote:
Originally posted by SixOfSpades:
The main NPC problem of is that BG2 introduces a whole bunch of possible character options, but then doesn't make any NPCs that have any of those characteristics. Where is the Sorceror NPC? The Kensai? The Cavalier? The Jester? Where the hell are all the Half-Orcs? The game says that Half-Orcs are more tolerated in Amn than the other regions of the Sword Coast.....so how come you don't see a single one in the whole game?

NPCs to make joinable: Anishai, the female Monk in Mae'Var's Guildhouse
Baron Ployer, a Barbarian (will NOT work with Jaheira, duh)
Alchra Diagott, a Lich you meet in the Underdark (THAT would be scary, especially with a Necromancer PC)
Montaron (make it so he can be raised from the dead when you find him)
Kruin, the Githyanki Wild Mage
Meronia the Harper (let's make her a Skald, there needs to be a female Bard in the BG series)
Lord Logan Coprith might make a good Wizard Slayer.....

New recruitable NPCs
Put a Half-Elven Sorceror and a Half-Orc Barbarian in the Small Teeth Pass (Make them companions)
Put an (Evil) Elven Assassin at the very southern edge of the Waukeen's Promenade map, half-hidden among the arches
Put a perpetually Intoxicated Gnomish Kensai upstairs in the Crooked Crane
Put a Dwarven Wizard Slayer in the Government District (under the employ of the Cowled Wizards)
Put an Undead Hunter in the Graveyard District, a friend of the Paladin who's already there
Put a Halfling Swashbuckler in Brynnlaw (will offer to go to Athkatla if you pay for his passage there)
Im just gonna point out there is a few half-Orcs in a sailor gang that attacks you on Brynlaw [img]smile.gif[/img]
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