They are comparable in that they are both epic CRPGs and hold huge worlds but they both encompass entirely different playing experiences. I prefer the way Gothic handles gameplay. The world of Gothic has you playing in a living world like no other. The recent Oblivion comes very close to the living world concept but sadly 2001 Gothic 2 beast 2006 Oblivion hands down.
Here's an example: In the Gothic series you can accidentally wander into monsters that are way to powerful and it's game over. In Oblivion the monsters are generally scaled and with a little luck and planning you can beat the game at a relatively low level.
Here's another example. In Gothic 2 if you accidentally bump into this way to powerful monster you can run away. If you are fast enough you can actually out run the monster and the monster will give up. That is unless the monster spots easier prey while chasing you and decides to go for the easier kill. On the other in in Oblivion, if you bump into a monster you do not want to fight, that monster will chase you until you battle him. There is no running away, hiding behind walls or getting lost in the woods.
Still, both games are excellent games and it should never be a choice of which game to pick, but rather which one to play first.
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