True, I see a small risk with all this "charging money for extra material" that some game developers use. The idea is good but there's a risk that future games might be shipped "stripped" of everything but the bare necessities to run and enjoy the game.
Like cars; if you pay the lowest price you get an engine, four wheels and some metal around it. If you want some form of comfort you have to pay extra.
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Nothing is impossible, it's just a matter of probability.
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