Just wondering how many cheesy tactics are out there in this game. I know all games have them to some extent but was just wondering how wide spread they are in this game. So far I have come across a few myself such as...
- Bowing stuff from afar. This is quite a cheesy thing, should have made it so that monsters rush you, and for the ones that cannot get to you make them flee around corners indoors.
- Difficulty switching. Another mass cheese thing in the engine. You basically meet a bad arss foe, save and swap the difficulty down to easy, use tactic above or wack it then save just before its dead and bump the difficulty mode to hard and reload. Bam! mega more xp for little risk. Should have prevented this by saving the difficulty in the file and if there is a difference on load heal all wounded monsters.
- Instant stun avoidance. A simple cheese where as you are stunned or knocked down press anything that pauses the game. Then wait a second while your character stands back up while paused! Then close the window and continue. Also good for healing on stun or knock down when you are about to die.
What other ones are out there? Just wondering as it shows allot about the forethought behind the game mechanics.
Have fun gaming!
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