Been playing for the past few hours here and I can say the game is not as bad as I first thought. Though I still am no fan of twitch based games like this it does however get easier if you spend alot of points on your weapon skills.
Combat in itself is very fast and no where near W&W where you can pause and go turn based. Monsters will swarm you and without a party system you are totaly on your own for defence. Not to mention some of the critters seem out of place.
Healing potions are a dime a dozen, there is no real need for healing spells as I found out every second monster seems to drop one.
Items seem to be interesting so far, but I dislike how there is no real inventory in the sence you can only have ONE item of any equpment type. That is, one dagger one sword etc. If you happen to see another on the ground and pick it up it is destroyed. I am a pack rat when it comes to playing adventure games and this bugs me alot as i like to manage my inventory.
I know its been hashed to bits but not being able to customize your character kinda sucks. I tend to play off the wall characters, like female lizords or drakes when I can but you cant select anything but male zord here and no facial features to boot. A patch is coming they said though in 1.2 for this, I just hope they add female zords in.
Story seems ok so far, though the dialog is rather bland. And many more NPCs would have been nice not to mention more furnishings in the game as everything seems to look the same.
I am looking forward to seeing how the class advancement works out as I want to make a Lizard Samurai in all the trimmings.
As for the rating on this game so far? I would give it 3/5 over all, but I got it for $29 Canadian so I am rather happy with it all things considered. This may change if I run into bugs others are on the fourms hit. And no I would not consider this a classic RPG such as the ones found here on Ironworks, that would have taken alot more work on D.W's part to hit it just right.
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