Quote:
Originally posted by Lucern:
Lots of candidates here...each with their own crazy sound effect that I think suits it.
Gran Turismo 2 for PS2, I agree with you there Sir Degrader. You're in the lead for a victory that you really need, and you spin out on an easy turn. Aghh.
Sea Dogs - Any time you had to engage in melee to take another ship. That was the worst instance of bad controls I've ever seen, hands down. Arrrrgh.
Daggerfall - This was killer because it was hyped so much, and so groundbreaking in a number of ways, but so bugged in every other way. I remember falling through the world in dungeons that I hadn't saved in (for fear of being lost forever), only to be undone by actually falling through the cracks of the floor into the IMPENDING CRASH zone. If you didn't load before you hit that, your computer would freeze. And your computer might freeze just for kicks anyway. Graashhh.
The old gold box games - how much copy protection does a game need? One of them had that wheel...others made you look up X word in Y journal (which would totally give away that journal topic). Hmm, what sound does a manual thrown accross the room make?
Any rainbow six game - Geez one hostage killed and it's game over. I'm willing to accept that loss to not have to go through 35 minutes of careful precision room clearing in the same level again. Those games and I have a love-hate relationship, and it's fairly unhealthy.
World War 2 Online - The game that went the furthest I've ever seen to try to create realism, with its ballistics models, damage model incorporating tank radiators, fuel tanks, ammo storage, etc, flight physics and true-to-life May 1940 equipment, turned out to me more of a boredom and anxiety simulator. "When am I going to die?" I'm all for realism of fun things to simulate, but they fully simulated the boredom of waiting for the Germans to strike - if they will at all.
I'm sure there's more, but I can only get so crazy at work without someone noticing, lol.
|
Daggerfall... yep, got to give you that. Although turning into a wereboar was funny as you like. One minute you're walking around, next minute no one will talk to you and all you can hear is grunting. Looking at the character protrait reveals all LOL! Oh and the way out of the falling through floors was to tap ALT+F11 and that would get you back to place you fell through. It was always a good idea to cast slowfall first though as when you re-appeared you were still travelling at the velocity you were falling at.... *SPLAT* straight into the dungeon floor.
Gold Box games? They were GREAT! What more can one ask than to suddenly have to look up some obscure word in a manual as you're trying to save and knowing you only have 3 tries before it exits without saving.