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Old 01-13-2005, 02:01 PM   #11
Lucern
Quintesson
 

Join Date: August 28, 2004
Location: the middle of Michigan
Age: 43
Posts: 1,011
Yeah...the portraits are basically the same as the pictures you could scan from the 3rd edition player's handbook and DM guide. Suspicious no? lol


About that experience and items taken by NPCs's: They will essentially negotiate for what they will take when they join up. Some expect more for their level, like Rufus and Bernie - who, by the way, could in NO way have killed a dragon at their level lol. One problem I noticed is that a couple of NPC's refuse to sell anything, though some do. Not sure if this is a design or character flaw, but I can't stand the Scottish sounding rogue fellow. He simply won't drop anything and isn't strong enough to carry everything he picks up. You can give them items, very useless items to fill up their spaces to prevent them from taking their fair share, if you are so inclined. It's pretty easily done, and their help is well worth it.

It's also worth it in terms of experience. You're limited to 10, and you'll hit that before you're done, even with a full 8 characters. Your experience is determined by the monster's CR (challenge rating I think). A beast of CR 10 basically means that a group of 4 level 10 characters could reasonably expect to defeat it without any casualties. That will be divided by however many characters you have, and possibly by their levels.

The short of it is that everyone's level will be 10 by the end, even if you are frequently changing out NPCs. So don't hold back (unless you're waiting for female PC pics). Take anyone you like and fill their inventory with a single arrow, a low value stone, etc, or simply accept that they risked their life as your characters did, and they earned it. Yeah, I couldn't handle just how much they took either lol. Zert rarely earned what he took.

[ 01-13-2005, 02:03 PM: Message edited by: Lucern ]
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