As a note of interest:
In one version of LoD and Diablo II regularrr, the item drop/magic find code had a bug where if your collective magic find percentage bonus fell within a certain range, you would always pick up magical items, but never, ever pick up a single rare or unique...That bug has since been fixed, the number did something in the game's math compilers which sorta tricked out the drop/find setup to do things it normally wouldn't...
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