Quote:
Originally posted by seclists:
Sadly, today's game industry is geared towards online realtime games. Real-time & quick decisions/actions do not go well with strategic complexity - which I would rather have.
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You know, I really like turn based games too, but saying that real-time or "quick decision" games can't be just as strategically complex is pretty crazy. Go read the 8 page thread on Total War if you don't think so. Hell, even professional Chess is played with a clock.