Hmm, Are you planning on using alot of skills? If not 2-4 of those INT points can go to Strength for melee combat bonuses or Charisma to make it harder to resist your force powers. Several of the NPCs can fufill tasks like security and computer hacking.
Repair can be a vital skill in the case of one certain NPC's sub-plot but I was able to get that job done by level 17 (playing a 5 scout/ 12 Gaurdian) with an 10 int by increasing repair to the max when available and using repair enhancing items.
I think dex helps with lightsabers, though this is not in the manual. Also with scout's free implant feats you can find some decent dex improvement.
I would consider making at least one stat ( WIS perhaps) at start an odd number to take advantage of the fact you'll get 5 total stat increases. This way you dont waste that level 20 increase by making an odd number stat.
[ 08-12-2004, 03:58 AM: Message edited by: Chewbacca ]
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