Pay for play is OK... MMORPG's that have centralized integration (as opposed to games like Quake where people run their own servers with small numbers of users) are very expensive to run day to day (as opposed to stand alone games that don't have maintainance costs for the game company). I just wish those companies would have enough faith in their products to let people get involved by downloading the app for free (or maybe a few bucks to maintain the download server), and paying to subscribe to the server. It would probably keep most of the goofballs away because of the subscription rate, but it would show that the producer has enough faith in the product to resist the huge front loading they're currently doing by charging $50 bucks for a box that's worthless without the subscription.
[ 04-26-2004, 10:45 AM: Message edited by: Thoran ]
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