You misunderstood me, frudi_x.
Even if you have maxed out the two handed fighting feat, your penalty for dual wielding is almost insignificant, but on the other hand, it doesn't help to improve you attack rating:
Other class combinations only grant you maximum attack bonus of +17. But for any class+Guardian combination, you get maximum or +18 attack bonus or +19 if you saves up your level up until you reach Dantooine. For example, a 4/16 Scout-Guardian gains +19 attack bonus in expense of additional feats.
To counter this, you can either pump more stat point into either Strength or dexterity, but doing so will also means that you will have less points to pump up on your wisdom rating and your force powers are easier to resist. This is especially true for dark Jedis because they can't benefit from wisdom bonus items, such as Circlet of Saresh and the Qel-Droma Robe.
For other class combination other than the Guardian, the dueling feat (1 handed fighting) seems to be more "attractive" because at master level, you will gain an additional +3 attack and +3 defence rating.
Although a +26 or +27 dual wielding Jedi still fights quite well, I noticed that my avatar is still no match for Malak when comes to good old lightsabre fighting.
But when I restart the game with a pure one handed melee fighter, my jedi kick Malak's backside big big time. a few good whacks and he is already down on his knees.
Anyway, how you choose to build up your character is up to you. But for me, I wouldn't sacrifice all the other stats just to "kick ass" in combats. I would rather choose a nice selection of available skills and feats which complements my jedi class for maximum efficiency in terms of gameplay and combat prowess.
Harkoliar
Oh I tried, but I just can't seems to be mean to other computer generated pixels. Maybe, just maybe, if I try a little harder...
[edited - spelling]
[ 01-06-2004, 09:07 AM: Message edited by: Paladin2000 ]
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