But if you've got GM perception, shouldn't you have someone in the party who can open a chest decently? And shouldn't you be able to see the trigger squares to avoid setting off unnecessary traps (not that there are any necessary ones)?
I still think it's largely a useless skill. I'd rather apply the points elsewhere. But to each his own... I've also never had a character get GM perception, and my opinion might change if I did.
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Two-Star General, Spelling Soldiers
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Give 'em a hug one more time. It might be the last.
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