IMHO, the recent CRPG games aren't actually sucks (not so much at least) but they all seemed to miss the main point of playing such games--storyline.
Nowadays, it is all about graphics, sounds and kick*ss weapons. Most newer players are more concerned about these point, especially the *most powerful weapon" for a say level 40 fighter can wield.
Those days, all we have were just plain CGA or VGA 2D graphics. The developers would just have to focus more on the storyline.
What drove me to complete those games then was the fact that I was eager to get to the ending. It is all about storyline. These days, all I have to do was to obtain the maximum level, get the best weapons and pretty soon, I am too bored to continue any more.
Anyway, it was fun while it lasted...
[ 04-04-2003, 01:36 PM: Message edited by: Paladin2000 ]