I found Morrowind technically polished but strangely soulless. And, to be honest, not *fun*
I couldn't get into the world, it was a bit too deep and frankly all that fancy calligraphy text made my eyes bleed. And, for all its pretensions, the combat in *Diablo* was more fun.
I'm playing Divine Divinity at the moment. There is a link to my review of it (on another forum) in my post "Hello, and a plug for Divine Divinity" on *this* forum.
In some ways MW and DD do share a few things; they are both *massive*, free-form and fairly non-linear RPG's. I prefer DD's 2D isometric as opposed to MW's first person perspective, too.
Cheers
MC
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