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Old 10-17-2002, 05:05 PM   #23
--Twilight--
The Magister
 

Join Date: May 16, 2002
Location: The fantasy wonderland that is Ohio
Age: 55
Posts: 132
Hello,
yep, the whole Proudfoot product line is a lot of fun in the classical fantasy CRPG genre. They are great games for anyone who is into that stuff. Problem is, Tom's website no longer seems to exits. You can get Nahlakh from a gaming server, but it is Natuk that is truly the top game. What to do? I have the CD, but where can anyone else get it? I really am waiting for the mythical release of POWS (and Jagged Alliance 3), one day - I have faith, although it may not have a basis.

I agree about the turn-based aspect!! Nobodu controls the movements of 10 people in real-time. This leaves you with AI - either not good enough, or else so good that you have to ask, "Why role do I have?". With games like BG or Mechcommander, I would pass, submit order, run, pause... That was cool.
The BEST setup that I have come across was, believe it or not, in X-Com 3! You could play real-time, turn-based, or phased-turn. Really nice. BG is a also good with its pause features. The point is that these games, with their "action points" are not, nor should be, totally realistic. Just work within their world. The real-time only games don't give me a break - eventually the mad rush gets to be too damn annoying. I played BG1+/2+, Mechcommander, etc. like the turn-based ones (Fallout, Jagged, etc.), because that was how I could really be involved, rather than a spectator.

- Twilight
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