one thing that i have noticed since playing SoA is that when any of my characters go up a level the hit points that they are generated are always fixed. Fighter classes will always get 3 hit points, any other classes will only get 1 hit point. I'm assuming any constitution bonuses are added afterwards. I always thought, as it was in BG1, that hit points were determined randomly depending on your class. Has this changed?
As you can imagine, my party isn't the most robust party going. Although I have now finished SoA, im a little worried my party wont last long in ToB when its released (im a mac user!!!)
Does anybody know anything about this?
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