Quote:
Originally posted by SpongeLikeCow:
I don't see why people expect to be able to play the game as a pacifist. I see this complaint over and over on every forum related to this game and it's mystifying.
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If you don't get it, then there's not much i can say to explain it better. Some people (me) like to really create diverse characters and actually
roleplay them. More than just dialogue, the roleplaying extends to every facet of the game including (or excluding, if you will) the combat. Whilst the assassin is a combat oriented stealth character, the thief (to me) is not. The Elder Scrolls games are the only RPGs i've played that actually let a thief advance without having to kill stuff to get better. It'd be nice if that trait extended to the quests.