I think the game is unplayable without the compass arrows, because unlike Morrowind, Oblivion doesn't have NPCs saying things like "To reach the digging site, head north until you can see the Daedric ruins of Arahtzingach. Turn east there and walk until you see a land bridge. The site should be a dozen feet to the south from there". Oh no, in Oblivion, an NPC in Anvil sends you to clear out a cave located "East of here". The cave itself was east alright. East of Cheydinhal! Second reason why this is most impractical, is the Radiant AI. How the hell am I supposed to find the fighter's guild master if he's somewhere in the wilderness, hunting!?
P.S. What do twf and tm do? Hmm... time to find out, I guess...
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